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Developers

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Chris Allender

Programmer / Level Designer

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Mark Daane

Programmer

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Daniel Hagedorn

Programmer

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Michael Hosp

Programmer

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Ryan Kilmer

Environment Artist

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Phil Kukura

VFX Artist

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Nathan Muck

Programmer

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Thomas Nordrum

Programming Manager

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Gigi Read

Art Manager / Character Artist

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Erin Renshaw

Producer / UI Artist

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Tommy Xiong

Blaster Artist

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Kim Loken

Executive Producer

Special thanks to our play-testers and our UW-Stout professors. You made this possible!

Our Team: Meet the Team

Sound Designers

Noah Brown

Professional media composer and sound designer with a focus on synthetic sounds and voice alike, whether it be acting or singing. https://soundcloud.app.goo.gl/eS5KK​

Evan Lux

Professional media composer and Voice Actor with experience in a variety of styles, favouring a unique approach to intensely emotional, mystical, and ethereal sounds. www.LuxDafuqs.com https://linktr.ee/LuxDafuqs

Moshe Wohl

Drummer and composer for visual and interactive media, blending inspirations and styles at every opportunity https://moshewohl.wixsite.com/portfolio​

Christina "El" Wynne

Professional media composer and sound designer with experience in a wide range of styles and mediums. Wynne's style is focused around otherworldly, abstract, and dramatic sounds. https://elwynne.wixsite.com/music

Our Team: List
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