Developers
Chris Allender
Programmer / Level Designer
Mark Daane
Programmer
Daniel Hagedorn
Programmer
Michael Hosp
Programmer
Ryan Kilmer
Environment Artist
Phil Kukura
VFX Artist
Nathan Muck
Programmer
Thomas Nordrum
Programming Manager
Gigi Read
Art Manager / Character Artist
Erin Renshaw
Producer / UI Artist
Tommy Xiong
Blaster Artist
Kim Loken
Executive Producer
Special thanks to our play-testers and our UW-Stout professors. You made this possible!
Sound Designers
Noah Brown
Professional media composer and sound designer with a focus on synthetic sounds and voice alike, whether it be acting or singing. https://soundcloud.app.goo.gl/eS5KK​
Evan Lux
Professional media composer and Voice Actor with experience in a variety of styles, favouring a unique approach to intensely emotional, mystical, and ethereal sounds. www.LuxDafuqs.com https://linktr.ee/LuxDafuqs
Moshe Wohl
Drummer and composer for visual and interactive media, blending inspirations and styles at every opportunity https://moshewohl.wixsite.com/portfolio​
Christina "El" Wynne
Professional media composer and sound designer with experience in a wide range of styles and mediums. Wynne's style is focused around otherworldly, abstract, and dramatic sounds. https://elwynne.wixsite.com/music