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Roar of the Crowd

We want people to be ‘Twitching’ to tell their friends about Super Nova Stadium! For a lively stadium feel we pursued the implementation...

Multiplayer Networking the “Easy” Way

For Super Nova Stadium’s multiplayer, we could have attempted to make our own networking system from scratch, but we would have likely...

AI Development

Trying to make fake people feel like real people Super Nova Stadium’s unique gimmick of ricochet blasts will be a challenge for the...

The Unsung Hero of Documentation

Pipeline of design for “Super Nova Stadium” The pipeline for Super Nova Stadium is designed to be simple for anyone with an understanding...

Anyone Got a Match?

Match Setup and Game Mode Management While it is not the flashiest part of the game, setting up the match and operating the game mode are...

Multiplayer Level Design and Mechanics

Making a Map That Feels Strategic and Welcoming Hello Spectator, and welcome to the Super Nova Stadium! I am one of your eleven hosts,...

The Bouncy Blasters of Super Nova Stadium

Designing for the First-Person Perspective Hello everyone, today’s blog will be about designing blasters for the first-person...

Suit Up! The Game is About to Begin...

Welcome to Super Nova Stadium! Join other alien contestants in a ricochet battle at the Super Nova Stadium. Harness solar power to fuel...

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